Players Handbook (SRD) Telepathy Télépathie 8 evocation 1 action Comunicate via telepathy with a known and willing creature on the same plane of existence.
Players Handbook (SRD) Major Image Image accomplie 3 illusion 1 action Concentration Create the image of an animated object or creature, with sounds and smells (without concentration/lvl).
Players Handbook (SRD) Wall of Force Mur de force 5 evocation 1 action Concentration Create a physically insurmountable wall of force (ten 10-ft panels) immune betsson bingo gratis to all types of damage.
Players Handbook (SRD) Spirit Guardians Esprits gardiens 3 conjuration yleisimmin esiintyneet lottonumerot 1 action Concentration Targets in a 15-ft radius must succeed on a Wis.One Reaction A Turn Max.Players Handbook (SRD) Druidcraft Druidisme 0 transmutation 1 action Provide various minor effects related to nature (weather forecast, flowering, sensory effect, etc).You can still use your own action to cast another spell or attack!Players Handbook (SRD) Plant Growth Croissance végétale 3 transmutation 1 action or 8 hours Plants in the area grow vigorously, or over a year the plants produce twice the normal amount of food.His total is 18 (a draw would result in the spell being cast).(That is if they survive the Lichs Power Word Kill mwah ha ha ha!).And.) about to cast a spell, and have them roll an Arcana check DC15.Players Handbook (SRD) Nondetection Non-détection 3 abjuration 1 action Protect a creature or an object from any divination magic or magical scrying.Save or take 8d8 necrotic damage (damage/lvl).
Players Handbook (SRD) Shillelagh Gourdin magique 0 transmutation 1 bonus action Make magical a wooden weapon.Players Handbook (SRD) Tasha's Hideous Laughter Fou rire de Tasha 1 enchantment 1 action Concentration The target must succeed on a Wis.Players Handbook (SRD) Mordenkainen's Faithful Hound Chien de garde de Mordenkainen 4 conjuration 1 action Summon an invisible watchdog that barks when a creature approachs and attacks it (4d8 piercing damage).Players Handbook (SRD) Power Word Heal Mot de pouvoir guérisseur 9 evocation 1 action The target regains all its hp and charmed, frightened, paralyzed, and stunned conditions end.Players Handbook (SRD) Faerie Fire Lueurs féeriques 1 evocation 1 action Concentration Creatures in a 20-ft cube must succeed on a Dex.Of course you could simply ban the spell from the table, but that can feel pretty rough on those who consider it a key weapon in their armoury, so lets look at some ways you can legitimately prevent it from getting overpowered without changing the.Players Handbook (SRD) True Strike Coup au but 0 divination 1 action Concentration The caster gains advantage on his first attack roll against a target.Get The Rules Right, when the spell being cast is higher than the spell slot being used to interrupt it the Counterspeller must make a DC check of 10 plus the spell level.Save or suffer an effect as lotofacil 1699 a disadvantage to a check or lose an action (duration/lvl).Players Handbook See Invisibility Voir l'invisible 2 divination 1 action The caster sees invisible creatures and objects, and into the Ethereal Plane.Save or take 2d6 fire damage (damage/lvl).Save or take 10d8 lightning damage (1 target/lvl).
Save or be frightened and take 4d10 psychic damage each turn.
Players Handbook (SRD) Water Breathing Respiration aquatique 3 transmutation 1 action Ritual Up to 10 creatures gets the ability to breathe underwater.